Cat's Eyes 2/5 Not bad per se, just not worth the points. To anyone asking how to enter or remove something from game. This included a list of some of the strongest positive traits that one can pick up in the game. Probably gonna go back and alter some things. I'd rate it much higher, especially for newer players as it will help prevent deaths. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. and the bonus to build times and construction strength are great too. Project Zomboid Traits and Occupations Tier List - Steams Play Starting the list off with one of my favorite negative perks it is time to talk about high thirst. And do they have any negatives that stick forever? It's a complete joke as-is. Kinda boring to sit through, though. This will get you killed. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. But let me convince you why pacifist is a good choice. Keen Hearing: 3/5 simply because it's very useful and pretty much guarantees you'll never be caught offguard by a zombie behind you (at least as long as you're not fast-forward, but even then I think it auto-slows-down). It is 99% the answer to all these posts. They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). Athletic 5; Strong 3. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. First aid is not. Grinding out strength and fitness is such a chore and almost impossible at the higher levels so Ill at least take either Strong or Athletic, if not both. Horrible. This one will really depend on the type of character you want to play and which version of the game you are playing. While water will shut off during the first month of the game, it's easy to find . The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Just sleep through the nights or carry a flashlight, its that easy. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} It does make the early game a lot easier, though. It doesnt make your attacks less powerful or anything like this. Take with outdoorsman to negate most of the negative effects and gain 2 free points. Its also very cheap considering the bonus. For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. MUST HAVE Negative Traits - Project Zomboid - YouTube I disagree with the Sunday Driver for one huge reason. This Negative trait can also be mitigated by simply ensuring you cook your food correctly in Project Zomboid. I really dislike playing with this perk, but it isnt entirely detrimental. Traits - PZwiki Plus the fact that each of them gives you 10 whole points to spend on skills is wild. Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. This means that the player can start the game with only negative traits if they choose to do so, but if the player wants positive traits they will have to make some compromises. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Slow Healer is another decent negative trait that you can easily deal with in Project Zomboid. It might even be less than 1 per second. The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. To play and make specific character builds in Project Zomboid, players must balance their builds with both positive and negative traits. Positive traits are available if you have some extra points spare to use before jumping into the game. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. Same thing with under/overweight. https://discord.gg/theindiestone, Press J to jump to the feed. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. Must have for people wanting to use axes as their main weapon. High Thirst is great for a few extra points. lose = to misplace or get rid of something ("How did you lose the keys?"). Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. You can diet your way down to a healthy weight fairly easily, but it prevents you from taking + fitness traits, and reduces your fitness by 2. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Considering how valuable points are this is a massive waste. However, there are a ton ofboth positive and negative traits to choose from. I used to not run it, but I think I'll always run it in the future ever since using it. It's an absolutely amazing trait. This perk isnt working at all as of the time im writing this, so its free points. First Aid is such a brokenly bad skill it shouldn't even be in the game currently. You can gain a couple levels in them by just watching TV in the first 9 days. Not worth 1 extra point. It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). Fit/Stout are a waste of points because the huge bonuses trigger at 9+ so you're paying 6 pts for very marginal benefits and to top it all off 7 strength is actually possible to grind out via exercise without hating yourself, especially if you already start with 5 base. Stay aware of your surroundings and it wont be a problem. It cancels out their negatives. But keep in mind that you will need to deal with this trait's adverse side effects for the early portion of your game, which islow endurance and endurance regeneration. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/I think Keen Hearing is one of the best traits in the game and has kept me alive more times than I can count. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Underweight is your friend. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight (uncertain, but open to others testing) Underweight Unfit Very Underweight Weak Community provided temporary traits: How good this is, is up to you. Gymnast - lightfooted helps with stealth which is meh, so it's 5 points for nimble, but it's totally worth. Press question mark to learn the rest of the keyboard shortcuts. If you're hurt, just bandage it up and wait, first aid does very little to help you. Maintenance is great though. What are all the negative traits that go away overtime? Smoker means that the longer your character goes without smoking the more gradually unhappy they will get. Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. Which negative traits do you guys usually pick? What are traits in Project Zomboid? Basically 2 free points. Very useful for finding Axes and Sledgehammers. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. A great one to take with pacifist is Fast Learner as it will end up in a net positive multiplier for weapons. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. If youre being stealthy you can generally avoid getting into danger but youre right. Out of shape, unfit - by training fitness. Join. If that doesn't work then post the question. Cooking is so useless taking this for -6 will hurt your character. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. You should just rest when you get hurt and avoid combat for a few days so that your wounds can heal. These skills suck as short blunt and spear will take longer to gain levels in. In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Gymnast 4/5. Negative Traits : r/projectzomboid - reddit Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. Will have its effects lessened over a few months, though. Useful for stealth, but stealth skills will always be far, far more useful to level up. If you don't want to use the skill don't bother, but id encourage anyone to use this skill as much as possible. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Interesting challenge to play with but its not worth it for regular players, even for 12 extra points. Faster speed saves time. Find the official Discord here: Is there any reason to not grab Weak, Obese, and Unfit? -2 Fitness, Description: Low strength, low endurance and prone to injury. Along with hunger and fatigue,. Growing crops is great, but the benefit from farming skill is not significant enough. You will wake up close to tired. Related: Best Positive Traits in Project Zomboid Build 41. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod.