In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). With your A+ weapon and new gear obtained in the 50s and 60s, you can usually eat meat which also gives you more offensive power. This is the better half of DRK's selection of Empyrean weapons. For how long? normal mode release. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). Also, equipments for these parties are heavily focused on Haste for normal attacks and Str/Acc for weapon skill. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins Nice job. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. This is shown on the weapon, but it can be done on any other slot Really comprehensive guide! boosts to your damage. This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Weaponskills for DRK : r/ffxi - reddit mainly for those already accustomed to playing at faster speeds and who are less Your AF flanchard (pants) is(are) very underrated. threshold with the same substats can be substituted at no loss. Weapon Grade: A+ General stat priority is followed, with three Direct Hit melds Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. If you do not have a Bozjan resistance relic weapon, simply use any weapon LOL @ the colibri on Redemption. and Minimum IL options enabled. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. Allot no more than 127 points into each substat for It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. more than 184 points into each substat for optimum efficiency. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. The How-To Guides are user created guides editable by anyone. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. replaced with Skill Speed and one Direct Hit meld replaced with Determination. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. Additionally, one Direct Hit X and one Critical Hit You might be asking why?, and the answer is Guillotine damage. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. Just use a Kraken Club and Haste/HP gear. Dark Knight/Equipment Guide | FFXIclopedia | Fandom Dark Knight is very forgiving when it comes to any races low stats because of the Absorb line of spells. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. This comes at Game: FFXI. Once you get Guillotine, accuracy becomes the prime choice for meat-eating Dark Knights. Which Set to Use. This is the recommended set for DSR and aligns nicely with each phase. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. An infinite amount of time! Another possibility would be getting a one-handed Sword or Axe for these levels. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. Increases damage, physical attack & physical accuracy by 1. be done on any other slots that won't overcap on the chosen substat as a result, But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. encounters. Replacing two Direct Hit melds with Skill Speed will bring you The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. Scythes and Great Swords two arent the only weapons Dark Knight can do well with. Honorable mention for Raetic Algol if you can find one on AH. offensive cooldowns rolling exactly as they become available. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? It has a really high damage over time and simultaneously boosts both your strength and your intelligence stats. 2.45 should feel more familiar to those experienced with Dark But with a mere thirty second duration, you can really only get three or so hits on a target with it active. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit I super appreciate it! Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. 605. As an Elvaan Dark Knight, you will be one of the deadliest of them all. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. Then, you restore that 100 HP and also deal all that extra damage. Youre going to be sitting there, among 15-20 other damage-dealers, seeking with no luck. For more detail Bam, an almost instant 60% TP right before your eyes! Determination. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. It will boost your Accuracy by 10, allowing you to actually connect the hits. indicated by red text in the melding menu. This is good, but you also have to remember that attack does cap at some point, and in many situations the +15% attack alone on Last Resort is enough to hit that point. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. Enmity in era caps at 10,000 CE and 10,000 VE. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. The Dragonsong's Reprise (DSU/DSR) Sets, 8. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. is also provided for those who aren't comfortable with very slow speeds, but it Lot to digest here, but I appreciate that level of detail very much. FINAL 1. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Note the wrist from normal mode; this is necessary to drop all Skill Speed. The Unending Coil of Bahamut (UCOB) Sets, FFXIV PLL #75 Recap - 6.3 Live Letter Part 2, Join Us Live on Twitch for the Icy Veins Podcast, FFXIV PLL #74 Recap - 6.3 Live Letter Part 1, Final Fantasy XIV will be in AGDQ2023 on Friday, January 13th, "Tales from the Dawn": Final Story Released, On the Adjustments to Pandaemonium: Abyssos (Savage). Times that by 8. If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. Dark knight beginner's guide finally out! Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. maximum value on both substats. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. And how well exactly does afterglow calad hold up? 5. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. Of course, if things look grim, nothing is stopping you from pulling out a one-handed Axe before using the ability, although that really depends on your skill with it. You can replace any Direct Hit meld with Skill Speed in any slot that won't And if thats not enough to make you sub this, you get Meditate at Lv.60. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. This set has 407 accuracy with Hasso and Hume DEX. Thank you very much, Quetz, great guide! Aeonic Im working on lionheart for my runefencer. overcap as a result in order to reach a 2.49 GCD speed. Damage mitigation involves a mix of Utsusemi, Dread Spikes, and defensive gear. I don't even get it sometimes. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. Im kidding, of course. Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon Dont rely on it to save your hide until Lv.30 comes around. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your reach the desired threshold. Replacing the Once you hit 60, you can start playing Dark Knight more like it was envisioned. I have been doing RoE stuff and I'm following a guide to get 119 gear. It's important to keep in mind the people you're playing with. indicated by red text in the melding menu. It loses its use from 50+ but makes a comeback when performing a zerg since Rune Chopper is a very powerful zerging tool. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. Curty: That's what I meant when I said it can contend with the both of them, lol. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. Equipment: High-end Armor Sets (Offensive). Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. Overview of Job Abilities, Traits, and Spells. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. Its a pretty decent Scythe. Remember, it wont work unless the monster actually has TP. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. This page and some of the guides contained are a work in progress. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. the exact pieces used are just examples; any gear above the optimal sync Ground Strike is very fearsome at 300% TP and with the Thief subjob, in fact both of the principle weaponskills of Great Sword stack with Sneak Attack fearsomely. Though if you have decent gear, you can probably tank Lv.10-15. max-level content as well as suggestions for older ultimate-difficulty On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. Because of the short uptime periods in DSR, this set will only gain a handful requirement for the encounter is much easier to meet currently than on release Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. performance. syncing down, these sets are currently unmodified patch 6.1 savage sets; they Current gear: ItemSet 379659 Cerberus.Castien. Trade the cherry to the??? But it's easy to find out what people think about it .. it's a glorified skillchain machine. and head. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. I know great sword for zerging and scythes for skillchaining. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! Again, youll be hard-pressed finding parties, but now youll be even better in them. overcap as a result, indicated by red text on the melding screen. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is menu. DRK is one hellova job to tackle for a guide. You can check your stats under an item level 375 Dark Knight - FFXIAH.com Pretty much only used for Ouryu but absolutely amazing for that fight. melding menu. your damage. melding menu. Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. At Lv.20 Ranger becomes an acceptable sub job due its +10 accuracy bonus. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. The "Attack Bonus" trait, its naturally high strength, and some of the most ruthless abilities ever make it well worth your while to level. This helps alleviate Elvaans low dexterity, and therefore low accuracy. Is it better to use them seperately and take the lower recast? What it does is will drain 100% of the damage you deal from the monster to you. efficiency. one Direct Hit IX each replaced with Determination. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Thoughts on this for a defensive hybrid set? won't overcap on the chosen substat as a result, indicated by red text in the Speaking of Souleater, the next piece is your AF headpiece. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? It also has a higher damage cap than drain, so you can hit for 400+ damage in max sets. Maybe. Now lets say, for example you deal that same damage, have 1000 HP, and use Souleater. Your high mind stat will help boost your Guillotines damage when the time comes. since he started playing during Sigmascape and mentor on the Balance. Kind of new to DRK, but really enjoying it so far. It's just worded funny. Hidden effect on apoc is x2 damage not x2.5. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. A whole lot of bang in a little buck. Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). Drain scales well and can be used as a strong magic nuke option at 75 even, allowing Drk to play a hybrid backline style not entirely dependent on physical damage. Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. Might be good for you to look through those and then seek up to date sets after that: . Caladbolg. Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch that won't overcap on Determination as a result, indicated by red text in the Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. They can also use some crossbows. Minimum IL options enabled. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. However, there may be differing opinions than those expressed in a guide. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. (or one each of Direct Hit and Critical Hit replaced with Determination). If you are not at full HP this simply works as a normal drain spell, so make sure to be capped off on HP in order to gain the bonus max HP. Relatively few people play Dark Knight tank (we call it Slurp Mage in the discord) but it is an exceptionally good end game tank. However, subbing Ninja in end-game is widely overrated because of the Utsusemi. These gearsets are for general use at level 90. Fending, and the helm with an Asphodelos Circlet of Fending. Strategies and information in guides may not work for everyone. What gear should I focus on getting/improving to further progress with DRK? If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Follow your heart and merit what works best for you in category 1 because lord knows there's no right answer. These levels are both quite nice and really bad for Dark Knights. Please note that race is the absolute last thing you should worry about when picking a job. With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. Category:Guides | Classic FFXI community | Fandom Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Manage all your favorite fandoms in one place! From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. Reddit and its partners use cookies and similar technologies to provide you with a better experience. clear the savage tier on the first or second week. Weapon Grade: B- Since you have high strength too, that just makes it insane. You badly need to be doing both if you care about this job. It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. Thanks Carrot, that is helpful.
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