Specify a negative number to decrease a province's prosperity progress. Anyway as pointed out to increase your colonial range you need: - increase your diplomatic tech - take the third Exploration idea (called Overseas Exploration) this increases your colonial range by +50% . Optional. The admiral's Fire rating, a number from 0-6. This console command will run the commands within the file with the specified name when the game year hits the specified year. Increase colonial range quickly? : r/eu4 - reddit This command adds an idea group to the country with the specified country tag. Is it possible to increase coring distances from core provinces? : eu4 This console command will spread the revolution to the province with the specified ID. The ID of the subject type you wish to apply between the two countries. See argument information for subject types and IDs. If you do not specify a value here, this will default to 5000. Otherwise, it will disable it. Useful for debugging issues related to AI budgets. country_modifier [country tag] [modifier id]. Specify a negative number to reduce Revolutionary Zeal. The ID of the province you wish to change the base manpower of. This command adds the specified amount of levels in all technology types (for your current country). This is a toggle command. Does the AI cheat on Colonial Range? | Paradox Interactive Forums Your own colonies that have a core. The tag of the country you wish to add 10% patriarch authority to. The tag of the country you wish to add to your interest. The name/ID of the window you wish to open or close. Optional. Try to prevent the Europeans from colonizing California and Alaska if at all possible. The amount of base unrest you wish to add. AI war declarations are declarations of war from countries that aren't controlled by players. If you specify a country tag, the consort will be added to that country. The country tag of the country you wish to end all wars they are involved in. May crash the game. Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). This command will add or remove war exhaustion from a specified country. This is a toggle command. The amount of military power you wish to add. EUIV Cheats | Paradox Interactive Forums This console command makes a country a subject of another country. The ID of the provice you wish to start the pirate within. A number between 1 and 3. This command adds the specified amount of manpower to the specified country tag. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. The colonized province will become a core with the province's original characteristics (like religion and culture). The ID of the idea group you wish to add. Use 'timer' to see results/data collected. For example, commands.txt. This command shows the modifier values (boosts, etc) for the specified province ID. The country tag of the country that you wish to play as. Optional. If not specified, your current country will be affected. This command makes the province with the specified ID a core of the country it belongs to. If not specified, the effects of this command will be applied to the country you are currently playing as. This command forms a union between the two specified countries. The country tag of the country that you wish to send the insult to. Specify a negative number to remove karma. The amount of money you wish to add to the Curia Treasury. If specified, government reforms for the country with this tag will be cleared. If revolts are enabled, running this command will turn them off. All Lucky nations get a 5% bonus chance to settler growth from colonists, which essentially means over 15 more population per year on their colonies. See arguments for ability IDs. Click on the name of a command to visit its command page for more help and examples. The threshold for classification of a country as an island. imperial_authority [amount] [country tag]. The level to set the center of trade in the specified province to. This command is a debug tool - prints diplomatic action debug information and statistics to the game.log file. DDRJake Sep 22, 2014 @ 6:00am. This command reloads the game's heightmaps. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. The tag of the country you wish to make this a core of. This command kills the first cardinal (in the cardinal list) of the specified country. Specify negative numbers to remove imperial authority. The ID of the province you wish to embrace an institution(s) within. The amount of diplomatic power you wish to add. The ID of the province to spawn the unit in. Optional. This command (without any arguments) reloads the game shaders. If not specified, this command will apply to the country you are currently playing as. See our idea group ID list for IDs. For country tags, see our. The country tag of the country that the first country is a march of. This debug command logs to the console the current land shares for estates or crowns. Age of Empires Cheats. Optional. cash - Gives you 5K in cash. This command adds the specified amount of population to the province with the specified provice ID. Note that this command applies to the Shinto religion. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. The tag of the country you wish to add a consort to. If not specified, this will be the country you are currently playing as. The country you wish to kill the consort within. Power points are powers like administrative power, military power, diplomatic power, etc for a country. Specify a negative number to remove army tradition. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. Receiver. This debug command prints the message that follows to the console. This command starts a native uprising within the province with the specified ID. This console command will clear all government reforms for the country with the specified country tag. age_consort [years] [country tag] DLC: Rights of Man. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. The DLC key of the DLC you wish to show the landing page for. Specify a negative number to remove natives (-1 would remove 100 natives). If specified, this should be the name of the animation you wish to spawn the actor with. Optional. This command will give the Pope the Golden Bull with the specified ID. This command will open (or close if already open) the specified window. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. The country tag of the country you wish to add/remove church power from. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. 'combat_dice 3' would mean the combat dice would always land on 3. This command starts the integration process of one country into another. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. The first country tag is for the country you wish to clear the aggressive expansion towards. If someone else gets there first, make sure they can't expand eastward through Arizona or Oregon. This debug command starts a log for all crownland changes for the country with the specified country tag. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). For country tags, see our country tags list. It is believed that the original function of this command was removed before the game was released. See argument information for the game IDs (0-3). See eu4cheats.com/religions for religion IDs. The ID of any option for the specified event (where applicable). The country tag of the country you wish to annex. The ID of the imperial incident you wish to start. Press ~ (the key above TAB) to bring up the console. Optional. The country tag of the country that you wish to send the insult. If an amount is not specified, the default (999) will be applied. If you specify a country tag as a second argument, the country with this tag will have their drill affected. Specify negative numbers to reduce reform progress. This console command will create a light ship with the specified name and abilities as a flagship. The ID of the Shinto incident you wish to start. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. The country tag of the country you wish to repair all ships of. The ID of the province you wish to spawn Jan Mayen in. Optional. The ID of the province you wish to add population ID. reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). Steam Community :: Guide :: A Basic Guide to Colonization The tag of the country you wish to add manpower to. How do I Increase colonial range? | Paradox Interactive Forums authority [amount] [country tag] DLC: El Dorado. If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. The ability ID of an ability you wish to add to the newly created light flagship. This will print price information to the game.log file. imperial_incident [imperial incident id] DLC: Emperor. If no country tag is specified, this command will apply to the country that you are playing as. Optional. You can read my blog with a click on the button above. In god mode, you will instantly win all wars you are engaged in or engage with. Optional. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. EU4 Add_core Command General Information This command makes the province with the specified ID a core of the country it belongs to. If mission completion for the specified mission ID is enabled, typing this command will enable it. This is a toggle command, it enables and disables the display of timing related data on your screen. This command adds a colonist to the country with the specified country tag. The amount you wish to add to the Republican Tradition value. This command adds the faction with the specified name to the country you are currently playing as. The name of the command you wish to receive help information for. The country tag of the rival country you wish to make no longer a rival. The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. This command will toggle (enable and disable) yesman mode. This command adds natives to the province with the specified ID. This command will add the specified amount of army professionalism to a specified country tag. power [stability key / idea group key / tech key] [country tag]. The ID of the court member you wish to change the religion of. Europa Universalis IV. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. The ID of the character to pass to the event. Optional. The country tag of the Buddhist country you wish to change the karma of. The amount of favor you wish to add. This command can be used to increase or decrease inflation within a specified country. This command sets the specified global flag. This command can be used to make a province progress further towards prosperity. This command reloads the texture with the specified name. The name of the texture file you wish to reload. The ID of the province you wish to remove a claim from. The year at which, when reached, the command file should be ran. After executing this command, score information will be printed to the game.log file. If not specified, this will be the country you are currently playing as. The tag of the country that placed the claim upon the previously specified province. The ID of the mission you wish to toggle mission completion for. The ID of the province you wish to assimilate. Optional. The ID of the province you wish to change the prosperity progress of. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). And to get closer to Africa, conquer some Portuguese islands. The ID of the province you wish to add devastation to. All AI nations get a 25% colonial range bonus and massively reduced likelyhood of native attacks. This command changes the date of the game to the date specified. The amount of drill to set the country's sub units to. Then make a beeline across the country toward the Pacific. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. Colonial range - Europa Universalis 4 Wiki - Paradox Wikis This command makes the specified province no longer a core of the country it belongs to. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The ID of the province you wish to change the base production of. For example, 'commandlistfile.txt'. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. The country tag of the country you wish to protect/control the other specified country tag. declare_war [country tag] [country tag] [call allies]. See argument information for reform IDs. Optional. This command enables and disables (toggles) the visibility of vertex textures in the game map. Optional. The tag of the country you wish to add authority to. If not, it will be your country. This command adds the specified amount to all 'power points'. This command sets the specified consort flag for the specified country tag. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. This console command will run all of the commands within the file with the specified name. The speed you wish to run the game at, a number between 0 and 5. This command reloads all lakes existing across the game. Court member IDs: The ID of the culture you wish to set the court member's to. Answer (1 of 3): Expanding colonial range is generally pretty tough. This is a debug tool - it is used to test for memory leaks. fervor [amount] [country tag] DLC: Wealth of Nations. The amount of prestige you wish to add. If a heir already exists, this command will replace the heir with a new heir. Use clr_flag to remove. army_drill [amount] [country tag] DLC: Cradle of Civilization. The ID of the province you wish to view province flags for. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. See argument information for help with CID Type and Index. This console command reshuffles bribes for all parliament seats. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. The maximum amount is 100. This command starts the debug timer, use 'timer' to see results/data collected. The amount of army professionalism to add. This command adds and removes karma from a specified Buddhist country. This command stops the debug timer from collecting data. 9 yr. ago. They allow you to slightly ease the game, and significantly strengthen your state. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). Stellaris Console Commands This command adds the specified trait to the ruler of the country you are currently playing as. The ID of the province you wish to change the base tax of. This command enables Great Power Frenzy. The amount you wish to add to the current reform level of the Holy Roman Empire. Optional. If they are already disabled, running this command will re-enable them. This command kills the consort of the specified country. This command will set your country's military leader's trait to the trait with the specified trait ID. church_power [amount] [country tag] DLC: Common Sense. First make sure you've taken Exploration Ideas. If a country tag is specified, it will be executed within that country. This cheat adds a consort to your current country. The ID of the province you wish to spread the revolution to. Hover over a cheat code to view detailed argument explanation. This command will add the specified amount of Republican Tradition to the country with the specified country tag. Casus Belli IDs Optional. The country tag of the country you wish to discover the capital. The country tag to remove the casus belli from. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. This command can be used to add to the reform level of the Holy Roman Empire. Figure out which provinces are just within range, and conquer those. This debug command prints to the console heir history. A number. The ID of the province you wish to change the owner of and also make a core. The name of the newly created galley flagship (i.e. If the province is already a center of trade, its level will be adjusted to the specified level. If not specified, the country you are playing as will be affected. Optional. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. If a country tag is specified as an argument, this command will apply to the country with that tag. This command enables and disables (toggles) the visibility of debug information. The tag of the country that should no longer class the specified province as a core. The amount of harmony you wish to add. The name of the trigger that you wish to assert. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). This console command creates a center of trade with the specified level (1-3) in the specified province. change_religion_court [court member id] [religion id]. If not specified, the country you are playing as will be affected. A country tag. This command kills a random leader (from any country in the game). If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The country tag you wish to add the admiral to. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World.